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Trigger & Relay Plugin 1.0.0
Easy signal setups done right
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| CAFtsAndRelay | This Relay takes two or more inputs and outputs true when all inputs are true |
| CAFtsCountdownRelay | When this relay gets an activation signal it outputs true for a set amount of time |
| CAFtsCounterRelay | Relay that counts signals received from true triggers and emits a numbered signal itself |
| CAFtsCustomRelay | Base class to create custom relay Blueprints |
| CAFtsDelayRelay | Activation and deactivation signals get delayed for follow-up listeners |
| CAFtsEqualNumberRelay | Output is true if input equals comparison value |
| CAFtsNotRelay | Inverts the value of the input signal |
| CAFtsNumericRelay | Base class for relays that support an internal number value |
| CAFtsOrRelay | Takes two or more inputs and becomes activated when any input activates |
| CAFtsOscillatorRelay | When activated this relay will turn on and off in regular intervals. This works by using a timer internally |
| CAFtsToggleRelay | Base class for relays that can support an on and off state |
| CAFtsTriggerBox | A signal component based implementation of Unreal's box trigger. Is active as long as at least one overlapping actor is present |
| CAFtsTriggerCapsule | A signal component based implementation of Unreal's capsule trigger. Is active as long as at least one overlapping actor is present |
| CAFtsTriggerRelay | The trigger relay takes input signals and can modulate them into an output signal |
| CAFtsTriggerSphere | A signal component based implementation of Unreal's sphere trigger. Is active as long as at least one overlapping actor is present |
| CFFtsBooleanTriggerSignal | Signal that carries a boolean payload |
| CFFtsIntegerTriggerSignal | Signal tht carries an integer payload |
| CFFtsTriggerObservationConfig | Config to hold trigger actor references |
| CFFtsTriggersEditorModule | Editor module |
| CFFtsTriggersEditorStyle | Class holding the singleton editor slate style for the trigger plugin |
| CFFtsTriggerSignal | Base data packet for signals |
| CFFtsTriggersModule | Runtime module |
| CFtsTriggers | Build rules for the runtime module |
| CFtsTriggersEditor | Build rules for the editor module |
| CIFtsTriggerOwnerInterface | Interface for objects owning trigger components |
| CUFtsIntegerTriggerComponent | Variant of the trigger component that holds an internal integer value |
| CUFtsRelayListenerConnection | A custom spline mesh component that visualizes connections between Relays |
| CUFtsToggleTriggerComponent | Variant of the trigger component that holds a persistent state and emits signals on state change |
| CUFtsTriggerListenerComponent | Listener component that can bind to any number of signal components |
| CUFtsTriggerOwnerInterface | Interface for objects owning trigger components |
| CUFtsTriggersFunctionLibrary | Utilities for accessing triggers and handling signals |
| CUFtsTriggerSignalComponent | Component that holds a trigger delegate and can be told to broadcast a signal |