Class holding the singleton editor slate style for the trigger plugin.
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#include <FtsTriggersEditorStyle.h>
Class holding the singleton editor slate style for the trigger plugin.
◆ Get()
| const ISlateStyle & FFtsTriggersEditorStyle::Get |
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- Returns
- The Slate style set for the Shooter game
◆ GetStyleSetName()
| FName FFtsTriggersEditorStyle::GetStyleSetName |
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◆ Initialize()
| void FFtsTriggersEditorStyle::Initialize |
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◆ ReloadTextures()
| void FFtsTriggersEditorStyle::ReloadTextures |
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reloads textures used by slate renderer
◆ Shutdown()
| void FFtsTriggersEditorStyle::Shutdown |
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The documentation for this class was generated from the following files: